Civil War: 18626.1.0 - App Store
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Publisher Description
Civil War: 1862 is the prequel to the highly acclaimed Civil War: 1863, incorporating the detailed strategic gameplay of the original while adding major new features and improvements such as flank attacks and strategic movement. Melee combat has also been given greater emphasis and the range of troop quality has been expanded to include elite units.
The game gives a unique wargaming experience on iPhone and iPad and includes 14 historical battles from the American Civil War in 1862, thirteen of which can be played as either side. Five additional campaigns featuring many more historical battles are also available via in-app purchase.
Key Game Features:
● High Definition Civil War Era Graphics.
● 8 Mission 'Tutorial' campaign.
● 5 Mission 'Fix Bayonets' campaign.
● 8 Mission 'Steel and Thunder' campaign.
● All missions can be played as both sides
(except the tutorial).
● 8 Unique Civil War Units:
- Infantry with Muskets.
- Infantry with Rifled Muskets.
- Artillery.
- Generals.
- Wagons.
- Naval Gunboats.
- Dismounted and Mounted Cavalry.
● Four classes of infantry - Raw, Average, Veteran and Elite.
● Different infantry formations: unformed, line for shooting and column for charging!
● Detailed Combat Analysis.
● Flank Attacks
.
● Strategic Movement.
● Hours of Gameplay.
● Universal App (Works on iPhone & iPad).
Purchasable Extra Content:
● 8 Mission 'Colossus' campaign.
● 8 Mission 'Fresh Troops' campaign.
● 8 Mission 'Death and Glory' campaign.
● 8 Mission 'Broken Line' campaign.
● 8 Mission 'Shot and Shell' campaign comprising a series on non-historical game challenges.
● 8 Mission 'The Great Struggle.' campaign.
Thank you for supporting our games!
(c) 2013 Hunted Cow Studios Ltd. (c) 2013 HexWar Ltd. All Rights Reserved.
Version History Generals caught on their own now ride for safety when the enemy closes in. Units can change formation while an unattached general or artillery battery shares their hex, artillery batteries join infantry correctly, and reinforcement generals retain their leadership abilities. Movement and attack highlights and mission briefing scrollbar layout are fixed. Includes stability and memory improvements. 6.1.0 Aug 19 • The missions have been reviewed and balanced where appropriate.
• The computer opponent has been improved.
• Old Fort Wayne now plays against the computer opponent as intended.
• Updated the look of the Settings and What's New screens.
• Includes stability improvements. 6.0.0 Aug 12 Improvement: New in‑game page explains how Bronze/Silver/Gold medals are awarded.
Fixed: Weapon markers on unit labels now consistently match equipment (muskets, rifled muskets, carbines, artillery).
Fixed: Back, Tick, and Cross buttons only respond once visibly on screen, preventing accidental actions. 5.4.0 09/10/2025 Various bug fixes 5.3.0 11/25/2024 Various bug fixes 5.1.0 11/21/2024 We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements! 5.0.0 11/01/2024 Fix: An issue with full screen resolution not being detected correctly on some Apple Mac displays.
Fix: Some sound effects not playing following the last update.
Fix: The campaign names did not always display correctly in the campaign victory display. 4.1.3 11/25/2021 Change: Updated the play balance in the 'Shiloh Church scenario'. 4.1.1 06/01/2021 Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size. 4.1.0 04/08/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Updated the combat capabilities of Cavalry armed only with Pistols.
Change: Improved A.I. opponent.
Fix: Missing some mount dismount button options.
Fix: An error preventing the 'Game Updates' text from appearing.
Fix: Some screen layout issues.
Fix: There were some issues purchasing and restoring the In-App purchase campaigns.
Fix: Invalid font selection on some buttons on some platforms. 4.0.0 03/27/2021 Improved: AI has received a pass to help improve performance.
Change: Some UI updates. 3.3.3 08/26/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging. 3.3.2 04/14/2020 Add: The Great Struggle: A new purchasable 8 mission campaign.
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Optimised AI turn duration.
Change: UI updates. 3.3.1 12/11/2019 Fix: Cavalry can now dismount in terrain. 3.3.0 06/12/2019 Fix: Some issues locking/unlocking some In-App purchases. 3.2.0 05/29/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 3.1.0 05/04/2019 Fix: Minor UI fixes.
Fix: Minor bug fixes.
Add: Game Speed options in Settings which includes 3 settings Standard, Slow and Fast. 3.0.0 04/02/2019 Fix: An issue with the restore button not working as intended. 2.9.2 01/09/2019 Fix: Some minor UI fixes 2.9.1 12/22/2018 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu. 2.9.0 12/18/2018 Fix: The ability to select enemy units while playing for unit information purposes. 2.8.2 02/27/2018 Fix: Heavens Keep: Confederate reinforcements arriving on turn 5 wrongly classed as US. 2.8.1 02/16/2018 Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission. 2.8 02/14/2018 Fix Collection scenario in Shot and Shell campaign.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu." 2.7 06/14/2017 Savage’s station mission could sometimes end on turn 16 rather than as intended on turn 18. 2.6 10/25/2016
About Civil War: 1862
The company that develops Civil War: 1862 is Hunted Cow Studios Ltd.. The latest version released by its developer is 6.1.0.
To install Civil War: 1862 on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Civil War: 1862 as malware if the download link is broken.
How to install Civil War: 1862 on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Civil War: 1862 is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Civil War: 1862 is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 6.1.0
posted on 2026-10-15
Version History Generals caught on their own now ride for safety when the enemy closes in. Units can change formation while an unattached general or artillery battery shares their hex, artillery batteries join infantry correctly, and reinforcement generals retain their leadership abilities. Movement and attack highlights and mission briefing scrollbar layout are fixed. Includes stability and memory improvements. 6.1.0 Aug 19 • The missions have been reviewed and balanced where appropriate.
• The computer opponent has been improved.
• Old Fort Wayne now plays against the computer opponent as intended.
• Updated the look of the Settings and What's New screens.
• Includes stability improvements. 6.0.0 Aug 12 Improvement: New in‑game page explains how Bronze/Silver/Gold medals are awarded.
Fixed: Weapon markers on unit labels now consistently match equipment (muskets, rifled muskets, carbines, artillery).
Fixed: Back, Tick, and Cross buttons only respond once visibly on screen, preventing accidental actions. 5.4.0 09/10/2025 Various bug fixes 5.3.0 11/25/2024 Various bug fixes 5.1.0 11/21/2024 We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements! 5.0.0 11/01/2024 Fix: An issue with full screen resolution not being detected correctly on some Apple Mac displays.
Fix: Some sound effects not playing following the last update.
Fix: The campaign names did not always display correctly in the campaign victory display. 4.1.3 11/25/2021 Change: Updated the play balance in the 'Shiloh Church scenario'. 4.1.1 06/01/2021 Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size. 4.1.0 04/08/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Updated the combat capabilities of Cavalry armed only with Pistols.
Change: Improved A.I. opponent.
Fix: Missing some mount dismount button options.
Fix: An error preventing the 'Game Updates' text from appearing.
Fix: Some screen layout issues.
Fix: There were some issues purchasing and restoring the In-App purchase campaigns.
Fix: Invalid font selection on some buttons on some platforms. 4.0.0 03/27/2021 Improved: AI has received a pass to help improve performance.
Change: Some UI updates. 3.3.3 08/26/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging. 3.3.2 04/14/2020 Add: The Great Struggle: A new purchasable 8 mission campaign.
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Optimised AI turn duration.
Change: UI updates. 3.3.1 12/11/2019 Fix: Cavalry can now dismount in terrain. 3.3.0 06/12/2019 Fix: Some issues locking/unlocking some In-App purchases. 3.2.0 05/29/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 3.1.0 05/04/2019 Fix: Minor UI fixes.
Fix: Minor bug fixes.
Add: Game Speed options in Settings which includes 3 settings Standard, Slow and Fast. 3.0.0 04/02/2019 Fix: An issue with the restore button not working as intended. 2.9.2 01/09/2019 Fix: Some minor UI fixes 2.9.1 12/22/2018 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu. 2.9.0 12/18/2018 Fix: The ability to select enemy units while playing for unit information purposes. 2.8.2 02/27/2018 Fix: Heavens Keep: Confederate reinforcements arriving on turn 5 wrongly classed as US. 2.8.1 02/16/2018 Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission. 2.8 02/14/2018 Fix Collection scenario in Shot and Shell campaign.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu." 2.7 06/14/2017 Savage’s station mission could sometimes end on turn 16 rather than as intended on turn 18. 2.6 10/25/2016
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